#ifndef LOADAREA_H_
#define LOADAREA_H_

#include "sceneObject.h"

class LoadArea : public SceneObject{
	private:
		static Vertexf vertices[];
		static const unsigned int nVertices = 4;

	public:
		LoadArea(Rectangle rec);
		~LoadArea();

		void draw();

		static std::string name(){
			return "loadArea";
		}
};

#endif /* LOADAREA_H_ */
